When it was announced that Disney's next animated feature would be a sci-fi superhero adventure, adapted from an obscure comic of new subsidiary Marvel, some tilted their heads. Could the Mouse House pull off something on the opposite end of kiddie obsession spectrum from their usual Princess output? Well I'm happy to report yes, they can pull it off. Big Hero 6 is a rollicking adventure, with all the high-action thrills we expect from superheroes and all the heart the studio is known for. But while some are, rightly, praising the film for the diversity of its cast or its unabashed love of science & technology, my mind has turned to how Big Hero 6 plays with genre conventions and shows the importance of an oft-neglected archetype.
See, like any good superhero origin our story begins with the tragic death of a family member. In this case, young robotics prodigy Hiro Hamada (our protagonist) loses his older brother and role model Tadashi in a massive fire at the prestigious university they both attend. Hiro falls into depression after that when a minor injury awakes his brother's masterpiece, a soft, air-filled medical robot named Baymax. Baymax is programmed to relieve people's pain, so seeing Hiro's depression he resolves in the single-minded way only a robot can to help cure our protagonist. Up to and including tracking down a mysterious supervillain who may have set the fire that killed Tadashi and roping Hiro's circle of fellow Teen geniuses into their pursuit.
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And that narrative arc, and what is Big Hero 6's central relationship dynamic, is where Baymax excels by inhabiting an archetype that has sadly been mostly absent from the recent wave of cape & cowl flicks: the sidekick. Sidekicks have been unfairly maligned in recent years, seen as childish relics of a more innocent age. Not "realistic" enough to exist in today's superhero landscape. But in my opinion, the value of the sidekick has been overlooked and overshadowed by their popular image as annoying tagalong kids. Sidekicks offer a wide variety of possibilities; they can be vehicles for exposition, comedic foils, a tag-team partner during fight sequences, or even audience surrogates. After all, there's a reason buddy-cop movies ruled movie screens and mismatched detectives are still the bedrock of many TV shows. They have playful banter and relationship drama and the sidekick is the perfect avenue for that sort of scenario to enter superhero stories. Just imagine Holmes & Watson in spandex and you'll get something close to Batman & Robin.
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Because Big Hero 6 is a superhero team movie and the other members of that team are just as important to saving the day and beating the bad guy, and more abstractly helping Hiro move past his brother's death, as Baymax. That need to trust and rely on others is right there in the film's story; Baymax in his role as both sidekick and healthcare provider knows Hiro can't deal with his depression by withdrawing and taking all the pain onto himself, so he brings in Hiro's friends and indulges in their superhero exploits. He, and the film, are saying that you don't have to deal with your problems alone. You can seek out help from others and it won't make you weak, it will make you stronger.
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Big Hero 6 is an excellent example of this new-school superhero story. One that shows the therapeutic aspect at the heart of superheroics clearly, but also how heroes have to move past their trauma to be true heroes. And one that shows the value of sidekicks, how having a partner can bring out the best in you. And one that shows reliance on others to aid in your troubles doesn't make you weaker. Hopefully it's a sign of things to come, where superhero movies can be as bright, colorful, and affirming as they've always had the potential to be.
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